How to use in-sentence of “subtract”:
+ When found, subtract 1, and add the number of the Japanese year.
+ The convention is to subtract the initial temperature of the material from the final temperature after heating so Delta;”T” is T in the equation.
+ If we want to solve an equation like “x” = 1, then we can subtract the right-hand side of the equation from both sides, in this case 1.
+ To get a temperature on the absolute scale to the Celsius scale, subtract 273.15 and change K to °C.
+ Proceeding from left to right, fill in ‘1’ if the number is at least that value, and subtract that value.
+ After you add up all of the numbers on the damage counters, you subtract it from the card’s HP to find out how much HP is left.
+ They copy the value of ax into bx and then subtract 100 from bx.
+ To convert dates from 1 January to 31 March before that year, the number to add or subtract is 542; otherwise, it would be 543.
Example sentences of “subtract”:
+ And to decrypt we subtract the same keystream numbers from the ciphertext to get the plaintext.
+ To center the marker subtract half the width of the marker from.
+ A polynomial equation is an equation where you are only allowed to add and subtract multiples of powers of a variable, like.
+ The particle that falls into the black hole effectively has negative energy, meaning that it will subtract from the overall mass-energy content of the black hole.
+ To calculate the date in Juche years, simply subtract 1911 from the current year.
+ So, to get their taxable income, the person needs to subtract their deductions from their gross income.
+ The aim of each player is to gradually subtract their score from their initial number of points, by finishing either on a double or a bullseye.
+ And to decrypt we subtract the same keystream numbers from the ciphertext to get the plaintext.
+ To center the marker subtract half the width of the marker from.
+ A polynomial equation is an equation where you are only allowed to add and subtract multiples of powers of a variable, like.
+ Take this remainder and subtract it from the “magic” number ‘y’ and add this result to ‘x’ to obtain ‘z’.
+ A user can add and subtract the numbers here, even if the numbers are not next to each other.
+ To find the relative velocity, subtract the velocity of the reference frame from the velocity of the first object.
+ An important thing about this number is that a person can subtract 1 from it or divide 1 by it.