How to use the word “sims”

How to use in-sentence of “sims”:

– The developers stated, “What you do outside your home now matters as much as what you do within.” The game includes an optional feature called “Story Progression”, which allows all Sims in the neighborhood to continue on their own as if the player were controlling them, such as grow up, get married, get jobs and promotions, have children, and build or buy their dream house while the player is not playing.

– Edward Sims Van Zile was an American writer.

– Hal Sims in 1935, the latter between the married couples Culbertson and Sims.

– Create-A-Sim is needed to create Sims characters.

– It was released on June 2, 2009 and is a sequel to the popular “The Sims” and “The Sims 2″ computer games.

– In May 2019, Sims posted an eight minute video of himself confronting a woman who was protesting outside a Planned Parenthood facility in Philadelphia by praying with a rosary.

– The Sims 2 used a reward system called Wants and Fears.

– Like in the first Sims game, a mother Sim and a father Sim can have a child.

How to use the word sims
How to use the word sims

Example sentences of “sims”:

– Traits are what give Sims their personalities.

– The reviewer also pointed out that the combination of bowling and “The Sims is” also implemented strangely, on the one hand, the critic praised the game for the fact that it allows you to create and customize a character, but the aspiration system ceases to bring any meaning over time.

– The way your Sims treat who they’re talking to will affect their relationships.

– Products were shipped under the Maxis logo for several years until 2004, when “The Sims 2″ had only the Electronic Arts logo on the box cover.

– Stella Hackel Sims was an American civil servant.

– This can be seen in the example of the quite successful “The Sims 2 Mobile”, and the unsuccessful The Sims 2 Pets Mobile and the same “The Sims Bowling”.

– Each aspiration gives your Sims a set of tasks to complete.

– Sociologist William Sims Bainbridge said in a study that Game Freak “spawned one of the most popular glitches ever in game history”, due to the good and bad results of it and players’ interesting use of it.

– The Sims 3 is made with the same idea as the games before it.

- Traits are what give Sims their personalities.

- The reviewer also pointed out that the combination of bowling and "The Sims is" also implemented strangely, on the one hand, the critic praised the game for the fact that it allows you to create and customize a character, but the aspiration system ceases to bring any meaning over time.
- The way your Sims treat who they're talking to will affect their relationships.

– There is now a schedule; there are seven days in a week, and Sims at school are off on Saturday and Sunday.

– Ron Hubbard’s Dianetics movement, and her cult incorporated ideas from what was to become Scientology.Bainbridge, William Sims Rodney Stark 1979.

– In “FreeTime”, the Maxis logo was replaced by a symbol of the Sims plumbob.

– The Sims was so successful it has created three sequels, along with many other spin-offs of the series.

– Also, up until “The Sims 2: FreeTime”, the logo of Maxis was used for a button in the Options panel of the game to display the credits.

– The player controls their own Sims in activities and relationships in a similar manner to real life.

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